The 3D4Amb project aims at developing a system based on the 3D for the diagnosis and treatment of amblyopia in young children. It exploits 3D technologies to provide binocular vision, i.e. to show different images to the amblyotic (or lazy) and the normal eye. It would allow easy diagnosis of amblyopia and its treatment by means of interactive games or other entertainment activities. It should not suffer from the compliance problems of the classical treatment, it is suitable to domestic use, and it could at least partially substitute occlusion or patching of the normal eye. We have experiments several kinds of 3D technologies including the 3D active shutter technology, the anaglyphic glasses, and the cardboard viewer.

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